Tag design_philosophy
6 bookmarks have this tag.
6 bookmarks have this tag.
All the reasons you don't need a modal — and what to use instead.
Are our web apps as smart as they should be? By failing to account for habituation (the tendency, when presented with a string of repetitive tasks, to keep clicking OK), do our designs cause people…
Expand what you already have before you add something new.
If I were to ask you about Superman’s magic, you’d probably talk about his ability to fly, his super strength, the lasers he can shoot from his eyes. You may go from there to his invincibility and perhaps some of his lesser (and more inconsistent) powers. But if we stick with those four, we’ve got a pretty strong setup for what Superman is capable of doing.
However, is this what makes Superman interesting?
I’d put forth that it is not. There are lots of people with magic powers who can fly and who are invincible. There are a lot of strong, fast, or smart people. What makes Superman interesting, then? Two things: his code of ethics and his weakness to kryptonite.
Sanderson’s First Law of Magics: An author’s ability to solve conflict with magic is DIRECTLY PROPORTIONAL to how well the reader understands said magic.
If you call attention to everything, you call attention to nothing; all while cluttering up the presentation with colors and doodads that actively impair reading specifically because they constantly attract the attention of the reader away from reading.